Nautilus (2016, 2019) - animated lowpoly spaceship
Animated low-poly model, suitable for mobile games.
Game mock-up rendered in Blender.

Animated low-poly model, suitable for mobile games.
Game mock-up rendered in Blender.

Video (game mock-up) was rendered in Blender.
The glowing thruster lights were animated with UV-scrolling for this video. Depending on the game's needs, they could also be animated with three rotating bones.

Sketchfab preview
The three thrusters are animated with rotating bones, since Sketchfab doesn't seem to support UV scrolling.

Comparison between the high-poly (subdivided) and low-poly (game-ready) versions.

Comparison between the high-poly (subdivided) and low-poly (game-ready) versions.

Textures and wireframes.

Textures and wireframes.

Progress / workflow demonstration.

Progress / workflow demonstration.

Nautilus (2016, 2019) - animated lowpoly spaceship

Lowpoly, game-ready, animated spaceship model, suitable for a mobile strategy game.
I originally made this model in 2016. I wasn't happy with the textures, so I redesigned and repainted the textures in 2019.

The model is 1700 tris, the texture was made at 1024 pixels, but downscales well to 512 pixels.
Animated with 9 bones. Depending on game's optimization needs and camera's viewing angle and distance, the transparent engine glows and their bones could be removed, or animated with UV scrolling instead of bones.

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